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1. Bounty Hunting system for Pub - in Feedback/Requests [original thread]
+1 As long as the bounty is only paid out when equipment is destroyed, and is less than the value of the equipment, I don't see a problem with this. Fred puts a 1 mill ISK bounty on Bob; this goes into Fred's bounty "pot". Bob goes into a match ...
- by Virex Staz - at 2013.02.01 13:03:00
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2. [Request: corporate training mechanic = corporate battles] - in Feedback/Requests [original thread]
+1 This game is (right now, and yes, I know its just a beta) monstrously hard for inexperienced FPSers to started with. Anything which would allow the devs to quickly introduce some help in that area is a good thing in my view.
- by Virex Staz - at 2012.10.09 22:33:00
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3. Arms Dealers - Indirect link between Dust & Eve economies - in Feedback/Requests [original thread]
I realise that directly linking the Dust and Eve economies is a massive undertaking and will need to be handled with great care, but it might be possible to start with an indirect link. The idea is to have NPC "arms dealers" who buy items from Ev...
- by Virex Staz - at 2012.09.30 13:51:00
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4. convert isk into aurum - in Feedback/Requests [original thread]
Would be nice, but the whole purpose of having 2 currencies is that AUR requires real money to get. Without it CCP would have no revenue as people would buy everything with ISK earned in-game. It shouldn't matter in combat anyway, as the idea is ...
- by Virex Staz - at 2012.09.28 20:47:00
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5. [Request] VR Training Room - in Feedback/Requests [original thread]
+1 I really, really need somewhere I can practice just shooting at stuff. I've had a few people suggest the best way for someone new to PS3 FPS (like me) to get used to the controls is to play a completely different game, one with a single player...
- by Virex Staz - at 2012.08.27 12:30:00
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6. New player protocol [suggestion] - in Feedback/Requests [original thread]
Thanks everyone for the encouragement. Now I need to describe how to do each of the steps in the protocol; we can't assume that new players know how to join a channel, create a squad or set objectives. Actually, I'm not sure I know how to do all...
- by Virex Staz - at 2012.08.23 18:37:00
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7. New player protocol [suggestion] - in Feedback/Requests [original thread]
Needless Sacermendor wrote: Sound basic advice, like the chat channel is that yours or one you heard of ? Someone else set it up a day or two ago: https://forums.dust514.com/default.aspx?g=posts&t=32185&find=unread
- by Virex Staz - at 2012.08.22 22:58:00
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8. New player protocol [suggestion] - in Feedback/Requests [original thread]
Here's a first attempt at a protocol for new players who are a bit overwhelmed by everything as I was. Out of combat... Priority 1 is to join a squad; lone mercs die to teams unless they are really good
Join channel LFSquad and type "x np...
- by Virex Staz - at 2012.08.22 22:51:00
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9. Instant battle removes your choice of battle modes and sense of independance... - in Feedback/Requests [original thread]
I'm fairly sure this is just a beta thing to make sure that all testers try all combat types.
- by Virex Staz - at 2012.08.22 22:31:00
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